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mechanicsdocument.h

/***************************************************************************
 *   Copyright (C) 2004 by David Saxton                                    *
 *   david@bluehaze.org                                                    *
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 ***************************************************************************/

#ifndef MECHANICSDOCUMENT_H
#define MECHANICSDOCUMENT_H

#include "itemdocument.h"

class KTechlab;
class MechanicsGroup;
class MechanicsItem;
class MechanicsSimulation;

typedef QValueList<MechanicsItem*> MechItemList;
typedef QValueList<MechanicsItem*> MechanicsItemList;

/**
@author David Saxton
*/
00027 class MechanicsDocument : public ItemDocument
{
Q_OBJECT
public:
      MechanicsDocument( const QString &caption, const char *name = 0 );
      ~MechanicsDocument();
      
      virtual View *createView( ViewContainer *viewContainer, uint viewAreaId, const char *name = 0l );
      
      virtual bool isValidItem( const QString &itemId );
      virtual bool isValidItem( Item *item );
      
      virtual void deleteSelection();
      virtual void copy();
      virtual void selectAll();
      virtual ItemGroup *selectList() const;
      MechanicsItem *mechanicsItemWithID( const QString &id );
      virtual Item* addItem( const QString &id, const QPoint &p, bool newItem );
      /**
       * Adds a QCanvasItem to the delete list to be deleted, when
       * flushDeleteList() is called
       */
      virtual void appendDeleteList( QCanvasItem *qcanvasItem );
      /**
       * Permantly deletes all items that have been added to the delete list with
       * the appendDeleteList( QCanvasItem *qcanvasItem ) function.
       */
      virtual void flushDeleteList();
      /**
       * Register an item with the ICNDocument.
       */
      virtual bool registerItem( QCanvasItem *qcanvasItem );

protected:
      MechanicsGroup *m_selectList;
      MechanicsSimulation *m_mechanicsSimulation;
};


#endif

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