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void Node::setVisible ( bool  yes  )  [virtual]

Sets the node's visibility, as well as updating the visibility of the attached connectors as appropriate

Reimplemented in ECNode, and FPNode.

Definition at line 92 of file node.cpp.

Referenced by NodeGroup::addNode(), and NodeGroup::nodeRemoved().

{
      if ( isVisible() == yes ) return;
      
      QCanvasPolygon::setVisible(yes);
}


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