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Sourcecode: ktechlab version File versions

void MechanicsItem::childAdded ( Item  )  [protected, virtual]

Reinherit this function if you want to do anything with children. Called after a child has been added.

Reimplemented from Item.

Definition at line 129 of file mechanicsitem.cpp.

References updateMechanicsInfoCombined().

      MechanicsItem *mechItem = dynamic_cast<MechanicsItem*>(child);
      if (!mechItem)
      connect( mechItem, SIGNAL(updateMechanicsInfoCombined()), this, SLOT(childMoved()) );

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