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 *   Copyright (C) 2005 by David Saxton                                    *
 *   david@bluehaze.org                                                    *
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *


#include <itemgroup.h>

class MechanicsItem;
class MechanicsDocument;
typedef QValueList<MechanicsItem*> MechanicsItemList;

@author David Saxton
00024 class MechanicsGroup : public ItemGroup
      MechanicsGroup( MechanicsDocument *mechanicsDocument, const char *name = 0);
       * Returns a list of top-level mechanics items only
      MechanicsItemList toplevelMechItemList() const;
       * Sets the selection mode of all MechanicsItems in the group
      void setSelectionMode( uint sm );
       * "Raises" (increases the z value of) the selected group of items
      void setRaised( bool isRaised );
       * Removes all the children of the given item from the group
      void removeChildren( Item *item );
      bool addItem( Item *item );
      bool removeItem( Item *item );
      virtual bool addQCanvasItem(QCanvasItem* item);
      virtual bool contains(QCanvasItem* item) const;
      virtual uint count() const { return itemCount(); }
      virtual void deleteAllItems();
      virtual void mergeGroup(ItemGroup* group);
      virtual void removeAllItems();
      virtual void removeQCanvasItem(QCanvasItem* item);
      virtual void setItems(QCanvasItemList list);
       * Sets the selected state of all items in the group
      virtual void setSelected( bool sel );
       * Extracts the mechanics items from the item list
      MechanicsItemList extractMechanicsItems() const;
      void updateInfo();
      bool b_isRaised;


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