Logo Search packages:      
Sourcecode: ktechlab version File versions  Download package

mechanicsgroup.h

/***************************************************************************
 *   Copyright (C) 2005 by David Saxton                                    *
 *   david@bluehaze.org                                                    *
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 ***************************************************************************/

#ifndef MECHANICSGROUP_H
#define MECHANICSGROUP_H

#include <itemgroup.h>


class MechanicsItem;
class MechanicsDocument;
typedef QValueList<MechanicsItem*> MechanicsItemList;

/**
@author David Saxton
*/
00024 class MechanicsGroup : public ItemGroup
{
Q_OBJECT
public:
      MechanicsGroup( MechanicsDocument *mechanicsDocument, const char *name = 0);
      ~MechanicsGroup();
      
      /**
       * Returns a list of top-level mechanics items only
       */
      MechanicsItemList toplevelMechItemList() const;
      /**
       * Sets the selection mode of all MechanicsItems in the group
       */
      void setSelectionMode( uint sm );
      /**
       * "Raises" (increases the z value of) the selected group of items
       */
      void setRaised( bool isRaised );
      /**
       * Removes all the children of the given item from the group
       */
      void removeChildren( Item *item );
      bool addItem( Item *item );
      bool removeItem( Item *item );
      virtual bool addQCanvasItem(QCanvasItem* item);
      virtual bool contains(QCanvasItem* item) const;
      virtual uint count() const { return itemCount(); }
      virtual void deleteAllItems();
      virtual void mergeGroup(ItemGroup* group);
      virtual void removeAllItems();
      virtual void removeQCanvasItem(QCanvasItem* item);
      virtual void setItems(QCanvasItemList list);
      /**
       * Sets the selected state of all items in the group
       */
      virtual void setSelected( bool sel );
      /**
       * Extracts the mechanics items from the item list
       */
      MechanicsItemList extractMechanicsItems() const;
      
protected:
      void updateInfo();
      
      bool b_isRaised;
};

#endif

Generated by  Doxygen 1.6.0   Back to index