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void Node::setLevel ( const int  level  )  [virtual]

Sets the "level" of the node. By default, the level is 0. The level of the node tells the node what CNItems it can be connected to through a connector.

See also:
level

Definition at line 63 of file node.cpp.

Referenced by CNItem::createNode(), and setParentItem().

{
      m_level = level;
}


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